package cate.game.activity.destinygate.msg;

import cate.game.client.msg.ClientMsg;
import cate.game.client.msg.MsgConfig;
import cate.game.client.msg.MsgOutput;
import cate.game.client.msg.id.MsgIdBDestinyGate;
import cate.game.res.MixRes;
import easy.java.dev.note.NoteField;

@ClientMsg(title = "命运之扉关卡战斗结果 の 返回")
public class DestinyGateChallengeResultResp implements MsgOutput {
    @NoteField(value = "挑战是否成功")
    public boolean win;

    @NoteField(value = "获得的首通奖励")
    public MixRes reward;

    @NoteField(value = "获得的成就奖励")
    public MixRes achievementReward;

    @Override
    public MsgConfig conf() {
        return MsgIdBDestinyGate.CHALLENGE_RESP;
    }
}
